Comic Art Terms
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Justin3000′s Blawg

Justin3000′s Blawg
A place where Justin Stewart posts stuff he draws or finds interesting from the internet.

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Comic Book Video Tutorials – Ink Techniques with Francis Vallejo

Comic Book Video Tutorials – Ink Techniques with Francis Vallejo
Illustrator Francis Vallejo takes the viewer on a journey into inks and their exciting possibilities.

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Marc Scheff, Illustration & Concept Art

Marc Scheff, Illustration & Concept Art
Marc Scheff is professional Freelance Illustrator.

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Comic Book Video Tutorials – How to Draw Hats

Comic Book Video Tutorials – How to Draw Hats
2 Different Ways to draw a basic hat of your charterers.

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Joshua Middleton Online

Joshua Middleton Online
“Since beginning his professional career as a comic book artist in 1999, Joshua Middleton has
worked for every major comic book publisher, as well as book publishers and movie studios
as a cover artist, character designer, conceptual artist, and art director.”

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Comic Book Video Tutorials – Writing With Note Cards

Comic Book Video Tutorials – Writing With Note Cards, Parts 1 & 2
Writing With Note Cards with Jonathan

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This Sucks, Not Yo Mama’s Blog

This Sucks, Not Yo Mama’s Blog
Lauren Montgomery is a American film animation director and storyboard artist. She is noted for her storyboard work for animated television and DVD movie features. She has directed the Wonder Woman animated film of the same name, Green Lantern: First Flight, Superman/Batman: Apocalypse, Justice League: Doom, and co-directing with Sam Liu on Justice League: Crisis on Two Earths and Batman:Year One.

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Comic Book Video Tutorials – Drawing 2-Point Perspective Backgrounds

Comic Book Video Tutorials – Drawing 2-Point Perspective Backgrounds
How to Draw Backgrounds (2-point Perspective).

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Plati’s Blog

Plati’s Blog
Nuno Plati is a professional illustrator, comic book artist, character designer and Storyboard artist. He works with clients as diverse as, Marvel comics, EA games, Axis Animation, Cosmopolitan, Elle magazine, Mazda and Lisbon´s fashion week.

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Comic Book Video Tutorials – Light Sources

Comic Book Video Tutorials – Light Sources
Tutorial about certain Light Sources and how to use them.

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Comic Art Terms – Two Point Perspective

Comic Art Terms – Two Point Perspective
Two-point perspective can be used to draw the same objects as one-point perspective, rotated: looking at the corner of a house, or looking at two forked roads shrink into the distance, for example. One point represents one set of parallel lines, the other point represents the other. Looking at a house from the corner, one wall would recede towards one vanishing point, the other wall would recede towards the opposite vanishing point.

Two-point perspective exists when the painting plate is parallel to a Cartesian scene in one axis (usually the z-axis) but not to the other two axes. If the scene being viewed consists solely of a cylinder sitting on a horizontal plane, no difference exists in the image of the cylinder between a one-point and two-point perspective. Two-point perspective has one set of lines parallel to the picture plane and two sets oblique to it. Parallel lines oblique to the picture plane converge to a vanishing point,which means that this set-up will require two vanishing points.

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Travis Charest’s Spacegirl

Travis Charest’s Spacegirl
All new Spacegirl strips here as well as any other new artwork. Travis also has info about convention appearances and signings.

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Comic Book Video Tutorials – Measure Lines



Comic Book Video Tutorials – Measure Lines

Measuring the lines between elements in the figure.

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Comic Art Terms – One Point Perspective

Comic Art Terms – One Point Perspective
One vanishing point is typically used for roads, railway tracks, hallways, or buildings viewed so that the front is directly facing the viewer. Any objects that are made up of lines either directly parallel with the viewer’s line of sight or directly perpendicular (the railroad slats) can be represented with one-point perspective.

One-point perspective exists when the painting plate (also known as the picture plane) is parallel to two axes of a rectilinear (or Cartesian) scene — a scene which is composed entirely of linear elements that intersect only at right angles. If one axis is parallel with the picture plane, then all elements are either parallel to the painting plate (either horizontally or vertically) or perpendicular to it. All elements that are parallel to the painting plate are drawn as parallel lines. All elements that are perpendicular to the painting plate converge at a single point (a vanishing point) on the horizon.

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Big Chris’ Gallery

Big Chris’ Gallery
Art blog of the talented Chris Butler.

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